Other craft
Holographic Table
A game asset representing a holographic table inside a game environment.

Project Overview
The holo table is a game asset that represents a holographic table inside a game environment. The game asset was placed inside an Unreal Engine environment where I adjusted the camera to take some screenshots.
Challenge
The goal was to design a believable in-game futuristic asset and practice the approach of inserting it into an existing and playable environment in Unreal Engine. I was facing multiple new challenges exploring how to integrate my own graphics.
Approach
I started the project by measuring the aspect ratio of the surface and testing texture placement and application on the surfaces. I also applied glow effects to the textures. Then I created the final line art and exported layer groups individually so I could stack them on the Z axis. Finally, I configured the camera for the screenshots and lightly adjusted the lighting.
Learnings
- I learned to set up my own textures and work with alpha channels.
- I learned to configure the position and camera focus.